Script qui permet les communications entre Rescue (Rescue est la personne a sauvé dans chaque niveau) et le Player :
;Artificial Intelligence Script
;Header
desc = message script map 1-1
;Triggers
:state=0,plrwithinzone=1:activateifused=1,state=1
:state=1,plrwithinzone=1:hudreset,hudx=50,hudy=80,hudimagefine=gamecorehudsmap 1-1.tga,hudname=firstmessage,hudhide=1,hudmake=display,MUSICVOLUME=25,state=10
:state=10:timerstart,hudshow=firstmessage,sound=audiobankusermessagebleep.ogg,state=11
:state=12,timergreater=8000:hudfadeout=firstmessage,MUSICVOLUME=100,state=13
:state=11,timergreater=1000:sound=audiobankuservoix map1-1.ogg,state=12
;End of Script
Script pour les HUD ( messages affiché sur l'écran, la c'est le "Dans ta gueule" ) :
;Artificial Intelligence Script
;Header
desc = mort1d
;Triggers
:state=0:state=1
:state=1:hudx=80,hudy=16,hudimagefine=gamecore\huds\mort\mort1.png,hudname=mort1,hudhide=1,hudmake=display,state=2
:state=2:hudshow=mort1,hudfadeout=mort1,state=3
:state=3:rundecal=5,coloff,suspend
;End of Script
Script de la création de Rescue (Rescue est la personne a sauvé dans chaque niveau)
;Artificial Intelligence Script
;Header
desc = Ajout d'allié
;Triggers
:state=0:state=1,setalphafade=0,animate=1
:state=1,alphafadeequal=0:incalphafade=100
:state=1,alphafadeequal=100:state=2,addaiteam=1,runfpidefault=1
;End of Script